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Summary
Official Details
At an experimental school in Japan, every student is required to download a mobile application called "TROIA." On the surface, the program appears to be a well-intentioned initiative: it promises to raise academic performance, sharpen interpersonal skills, and encourage students to socialize more actively by sending each of them randomized "Quests" to complete. It all sounds like harmless fun—until the true nature of the system begins to reveal itself. The app ranks every participant, and each week the student sitting at the bottom of the standings is expelled. Worse still, the Quests are far from innocent, nor are they bound by any strict set of rules. As the assignments grow increasingly sinister, the students come to understand that they are pawns in a game where the only certainty is that someone must fall. Friendship, trust, respect, knowledge, and skill—every quality the students possess will be tested to its absolute limit. With expulsion looming over the weakest performer week after week, no one can afford to hesitate or hold back. In this ruthless battle for survival, failure is simply not an option.
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