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Summary
Official Details
As the final servers of the venerable MMORPG *Live Dungeon* were shut down for good, Kyotani Tsutomu didn't go quietly. Harnessing the full processing power of five linked notebook PCs, he orchestrated a flawless endgame clear—a final, defiant act of mastery that should have been the end of his story. Instead, the system registered his triumph as an invitation, and Tsutomu awoke in a world that was startlingly familiar. It was the very landscape of the game he had just conquered, now rendered in vivid, inescapable reality. Yet any thrill of recognition quickly curdled into disbelief. The adventurers of this realm treated dungeon exploration not as a tactical art, but as a reckless brute-force charge, plowing through hordes with no semblance of strategy and little regard for survival. To his further dismay, the powers that be had assigned him the most unglamorous and thankless role of all: the healer. In a world that undervalued support and overvalued brawn, his position seemed like a cruel joke. But Tsutomu refused to be relegated to the sidelines. Drawing upon his encyclopedic knowledge of the game's mechanics, he resurrected the White Mage class—his steadfast favorite from his digital days—and set out to redefine what a healer could achieve. Armed with a veteran gamer's cunning and a healer's unassuming resilience, Tsutomu is determined to revolutionize this world's suicidal approach to combat. He must prove that preservation is more than just triage; it is the key to true conquest. For him, every floor of the dungeon is not just a battle to be won, but a puzzle to be solved and a roadmap to his salvation. If he can conquer these depths on his own terms, he just might uncover the secret that will open the door back to his own world.
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