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Summary
Official Details
Kengo Kishimine is a quiet, introverted boy who recently enrolled in a high school that transitioned from an all-girls academy just a few years prior. Despite finding himself surrounded by female classmates in what many would consider an ideal harem setting, Kengo struggles with socializing and prefers to spend his days immersed in books. For a long time, he maintained a peaceful, uneventful existence, entirely avoiding the extracurricular activities that define most students' youth. However, everything changes when he finally decides to step out of his comfort zone and join a club. He chooses the game club, dedicating himself to modern video games, and this single decision transforms his once-tranquil high school life into a dramatic and turbulent experience. Backed by the encouragement of a beautiful student council president and a rather eccentric teacher, Kengo begins to reveal a surprising natural talent for gaming that no one expected. The curtain now rises on the thrilling new chapter of an otherwise ordinary boy's life as he navigates intense competitions, unexpected friendships, and the vibrant world of competitive gaming.
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